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Background Characters Screenshots Digimon Evol. Crests Other Chars. Pictures Voice
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Background Characters Screenshots Digimon Evol. Digi-Eggs Villains Four Guardians
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Background Episode Guide Screenshots Characters Digimon Evol. Devas Pictures Voice
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Digimon Adventures Supreme Evolution Diablomon Strikes Back The Adventures' Batt. Runaway
Digi Exp. Digimon The Movie
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Desktop Backgrounds Digimon Humors Digimon Top 10 Tamers Club Digimon Cards Digimon
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Message Board Free E-mail Chat Room
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Cheat mode (Japanese version): Start a new game and enter a name. After the FMV sequence ends, hold
Triangle + Square + Circle. A menu should appear. Release the buttons and check your inventory to find
all kinds of items. Feed your Digimon with something. If he shakes his head, quickly press Triangle +
Square + Circle again. If he eats it, quickly press Triangle + Square + Circle again. Depending what
was fed, he will turn into different kinds of monsters. If you are not satisfied with that monster, hold
Triangle + Square + Circle immediately after the monster changes and feed him with something else. Release
the buttons when you are satisfied with your monster. When you're satisfied with your monster, stop holding
the three buttons. Information in this section was contributed by Tang Yee Chien.
View your
opponent's HP: Simply press Select to view your opponent's HP and press Select again to make it disappear
again. Information in this section was contributed by Lee Eng Sing and Nicole Foo.
Hint: Medals:
The following is a list of all 15 medals you can get in Digimon World and how they are obtained: Information
in this section was contributed by PikachuAMD. 1. Grade Cup: Cup C, D, B, A, S - Win in all. 2.
Version Cup: Win in all - VER 1, 2, 3, 4, 0. 3. Type Cup: Fire, Grapple, Thunder, Wind, Nature, Cool,
Metallic, Filth - Win in all. 4. Special Cup: Dino, Wing, Animal, Human Cup - Win in all. 5. 100
Times Win: Championship 100 times. 6. Technique Master: Mastered 56 switch techniques. 7. Digimon
Master: Raised all 61 Digimon. 8. Max Abilities: Maxed all of the Digimon's parameters. 9. Perfect
Curling: Got a perfect score in curling. 10. 100 Fish: 100 fish caught. 11. Ending: Finished the
game. 12. Town Flourishing: Jijimon said the town is flourishing (recruited all Digimon). 13. Card
Complete: Collected all Digimon cards. 14. Bits Maxed: Collected 999,999 Bits. 15. 10 Years: Survived
for 300 days.
Hint: Digimon origination: The following is a list of Digimon and where they
come from. Information in this section was contributed by RYKYMA. Egg: Rookies Green egg: Gabumon
or Agumon Pink egg: Palmon or Betamon Blue egg: Penguinmon or Elecmon Orange egg: Patomon or
Biyomon Any egg: Kunemon Rookies: Champions Agumon: Greymon, Monochromon, Meramon, Birdramon,
Centarumon, or Tyrannomon Gabumon: Tyrannomon, Monochromon, Ogremon, Drimogemon, Centarumon, or Garurumon
Penguinmon: Mojyamon, Shellmon, Garurumon, Whamon, or Frigimon Betamon: Whamon, Seadramon, Coelamon,
or Shellmon Patomon: Orgemon, Leomon, Angemon, Drimogemon, Tyrannomon, or Unimon Elecmon: Leomon,
Angemon, Bakemon, or Kokatorimon Palmon: Whamon, Kuwagamon, Ninjamon, Coelamon, or Vegiemon Biyomon:
Airdramon, Kokatorimon, Birdramon, Unimon, or Kabuterimon Kunemon: Bakemon, Kuwagamon, Vegiemon, Kabuterimon
All Rookies: Numemon, Sukamon, Devimon, or Nanimon Ultimates H: Kabuterimon, Giromon, SkullGreymon,
MetalGreymon, Metal Mamemon, MegaSeadramon, Vademon, Etemon, Andromon, Megadramon, Phoenixmon, Piximon,
Mamemon, Monzaemon, and Digitamon
Hint: Faster training: Wait approximately ten seconds from
when your Digimon begins to train, then press Circle. If done correctly, training will end, but your
Digimon will still gain the normal amount of experience.
Press Triangle when you begin the training.
You will get the same amount of training -- it will just seem faster. Note: If you are training your
Digimon's defense at the Green Gym, you must wait for the boxing glove to get back in position. Information
in this section was contributed by NgyNgoc.
Hint: Quick Digivolve: Train your Digimon in HP
but do not continue it. Do this as many times as you can. Note: This can only be done on a fresh, in-training,
and rookie Digimon. Information in this section was contributed by Clem Bacani.
Hint: Increase
Digimon's happiness and discipline simultaneously: Use the following steps to increase your Digimon's
happiness and discipline at the same time. When you try to give your Digimon an item and it rejects it,
use the Scowl command. It will not scowl back -- it will accept the scowl and both its happiness and
discipline will increase. If one of the gauges are full, the other will receive double the amount of
happiness or discipline it normally receives. Information in this section was contributed by danlm.
Hint: Enter mansion in jungle cemetery: Your Digimon partner must be one of the following types
to enter: Betamon, Devimon, Numemon, MetalGreymon, Kabuterimon, Vegiemon, SkullGreymon, Vademon, Kunemon,
Ogremon, Bakemon, Sukamon, Etemon, Kuwagamon, Nanimon, or MegaDramon. Any other Digimon will not be allowed
to enter. Information in this section was contributed by al t.
Hint: Enter the Ice Sanctuary
in Freezland: To enter the Ice Sanctuary, you must have a Vaccine-type Digimon. Only the following
Digimon can enter the Ice Sanctuary: Agumon, Greymon, Airdramon, Monzaemon, Kabuterimon, Garurumon, Angemon,
Frigimon, Birdramon, Whamon,Unimon, Andromon, Giromon, Biyomon, Palmon, Kokatorimon, Leomon, Mojymon,
and Phoenixmon. Any Digimon other than listed here are either Data or Virus-type Digimon, and cannot
enter the Ice Sanctuary. Information in this section was contributed by PikachuAMD.
Hint: Enter
Factorial Town: After you recruit Whamon, you can travel to the dock side of Factorial Town. There
you will find an Andromon in the Computer Room. You must Recruit both Giromon (you will find him wrecking
a bad computer) and Andromon to open the main doors to Factorial Town. The doors are at Gear Savanna.
Information in this section was contributed by CoolWorld2.
Hint: Enter Coral Canyon: At the
right side of the Coral Canyon Entrance is a square object on the edge. Go in front and press X. Your
character will talk, then you can walk on it to get to Coral Canyon. Information in this section was
contributed by GotenSSJ.
Hint: Infinity Mountain: Recruit 50 Digimons to File City to unlock
Infinity Mountian. Information in this section was contributed by Sho Murooka and Sho.
Hint:
Ogremon's Fortress: After completing the game, go to Ogremon's Fortress. You will not enter it, but
will enter a backdoor to Infinity Mountain and its two floors. Once you get out of it, you will enter
Ogremon's Fortress. Analogman and Machindramon are there. Analogman disappears, and you have to fight
Machindramon. He has the exact same stats and attacks as when you first completed the game. Information
in this section was contributed by Hays Elijah.
Hint: Finding the Digi-card shop: The Digi-card
shop is in Gear Savanna. When you first get to Gear Savanna, go up and you will find a left turn. Follow
the left turn, go up, and you will see the Digi-card shop and a Recycled item shop. Information in
this section was contributed by Cameron Latham.
Hint: Fixed Digimon bridge: Start a new game.
When the yellow dot is on the red part (4:00 to 8:00 p.m.) on the clock at the upper left side of the
screen, go to Coela Point. You should still be on your first day in the Digiworld. Meet Coelamon and
go across the river. On the next screen are three ways to go. Go left. On the next screen, there should
be two Patamons (blue). Go across the bridge. When you cross the bridge you should be right next to Kunemon's
bed. The bridge is now fixed on the first day. Information in this section was contributed by djeg.
Hint: Get the fishing rod: When you are done with the Tunnel quest, the mountain will be open.
Go there and keep going up to reach a large plain. Do not go there. Instead, go to the east, then go
down. Keep going and another view of the plain will appear. Go in there, then go up, Once you are at
the end, go to the right until you get to the end to reach trash mountain. Go in it and you will encounter
two Digimon. Then, go up and you will find the fishing rod. Information in this section was contributed
by DwNaZnBoI281.
Hint: Get an amazing rod: Meet ShogunGekomon and give him some cards, except
the card of yourself. The more precious card you give him, the more points you get. If you collect 300
points, pay him 300 points and you can get an amazing rod. Information in this section was contributed
by Sho.
Hint: Fishing skills: When you fish, make sure you pull the line when the fish is not
moving at all. Pulling the line when the fish resists increases the danger of a line break. Information
in this section was contributed by Sho.
Hint: Get the lake keeper flute: From File City, go
to the Native Forest. Look around until you get to Dragon Eye Lake. There should be a vending machine
at that location. Fish there with the Amazing Rod. Use meat and look in back to see a shadow that resembles
a small whale. After that, go to the other lake and use the flute. Seadramon will appear from the lake
will take you to the Beetle Land. You can get Kabuterimon and someone else there. They also have a Training
Center. Information in this section was contributed by GunDaMWing562.
Hint: Mysty egg: After
you defeat Ogremon at Drill Tunnel, go back to the Secret Cave. Go to the back of the cave. There is
a PC at that location, with the Mysty egg inside. Information in this section was contributed by EppersonMeteke.
Hint: Get the Coral Charm (Megaseadramon): Get the amazing rod, then fish in off shore at Dragon
Eye Lake. Information in this section was contributed by GunDaMWing562.
Hint: Get a Digivice:
Say "Yes" when Jijimon asks you if you have one at the start of the game. Information in this section
was contributed by jomoe.
Hint: Win the Filth Cup: Simply get Etemon to win the cup. Information
in this section was contributed by Sho.
Hint: Xenotype World Keychain: Go to Sewers in Factorialtown
after defeating Numemon. Check it thoroughly and you will see Nanimon. Talk to him and he will drop a
keychain. This allows you to carry twenty items at once. Note: Nanimon also appears at the Cave of Ancient
Leomon. Information in this section was contributed by Sho Murooka.
Hint: Multiple keys in
Digimon shop: If you go to the Digimon shop in Gear Sevanna after you lost the mansion key, buy it.
Then, buy it again at the same spot. Even though the spot is empty a chart, a buy screen will appear.
After the second purchase you should see the key, and instead of nothing or 1, a triangle 9. Now you
can buy it as many times as needed. Information in this section was contributed by jomoe.
Hint:
Discount on items at Item shop: When you have a baby or in-training type Digimon, go to the item shop
and buy anything. You should get a discount.
Hint: More Digimushrooms: Go to Kunemon's Bed.
Go slightly above the tree where Kunemon was sleeping. You will find a Digimushroom. Leave Kunemon's
bed. Return and go to the place where you found the first Digimushroom. Another Digimushroom will be
there. Repeat this as many times as needed if you need food. Information in this section was contributed
by Will89&Matt89.
Hint: Easy bits: Go to Factorial Town at Midnight and defeat Platinum-Sukamon.
He will drop 3000 bits per battle. Note: He will not show up in the daytime. Information in this section
was contributed by Sho.
To get maximum bits (198,000), have 49,500 bits in your file. You may
also need an Auto Pilot. Go to the Item Shop (better if you go with in-training or baby Digimon) and
buy 99 Medium Recoveries. This will waste all your money for now, but you will get four times more later.
You will get a discount if you have a baby or in-training Digimon of any kind. Go to Freezeland and talk
the Mojyamon that trades Medium Recovery for a Super Defense Disk. Trade all your Medium Recoveries for
Super Defense Disks. A glitch might take place when you finish trading all of it. The Mojyamon could
trap you and you cannot move -- use the Auto Pilot to go back to the city. You should have 99 Super Defense
Disks and no Medium Recoveries by the end. Go to the item shop and sell all your Super Defense Disks
for 2000 bits each. You will end up with 198,00 bits.
Get about 18 Medium Recovers and a few Digimushrooms.
Go to Freezeland and talk to the third Mojyamamon. Trade your Digimushrooms for Medium Recovers. Then
go to the first Mojyamamon and trade your Medium Recovers for Sup. Defense Disk. Go back to file city
(Auto Pilot recommended) and return to the item shop. Sell the Sup. Defense disk to get 2000 bits for
each disk. Repeat this process as needed. Information in this section was contributed by Strider.
Hint: Andromon: When you defeat Giromon, go back to Andromon and he will disable the gas. Go to
the Sewers so you could fight and get Numemon. After talk to Andromon again, and he will shut down the
company and open the Iron Doors at Gear Savanna. Come back after one day then talk to him and he will
join you. Information in this section was contributed by Dat Chau.
To raise an Andromon, get
Centarumon and get the following: HP: 2000, MP: 4000, Offense:200, Defense:400, Sp: 200, Br:400. Information
in this section was contributed by JUTTA107.
To get Andromon in your city, defeat Giromon and
talk to Andromon. He will tell you to return later in days. Talk to him and he reads the data. Talk to
him again, and Andromon will join the city. Information in this section was contributed by JUTTA107.
Hint: Bakemon: Bakemon's function is to patrol your city. Information in this section was contributed
by jomoe.
Hint: Betamon: Use the following steps to get Betamon back to your city. Go to the
Tropical Jungle and go straight over until you find a bridge. Then, go up to reach the Mangrove Region.
You should see a Modtkibetamon. Talk to him and he will go back to the city and help Coalmon. Information
in this section was contributed by phillips1.
Hint: Birdramon: Go to the Great Canyon, get
on the elevator, go up, then walk to the left. Walk around and you will soon find Birdramon. Defeat her
and return to the city. Birdramon will open a warp shop. Note: Train very hard, because it has 3756 HP
and an attack that does 1011 damage. On your way you will see some Garurumon -- they do not go to the
city. Information in this section was contributed by Dougy.
Hint: Centramon: Go to the jungle
(to the right of File City). When you get off the bridge, go down to the next screen and there will be
two ways to go. Keep going to the right to find a small wooded bridge. Cross and you will find two ways
to go again. Keep going to the right to the next screen. Next, go up (be careful, as there are a lot
of bad Digimon ) to reach a big locatoin. If you go up, you will get shot by a sniper. To avoid it use
a bush or plant to block the shot. Keep going up until you reach the "O". If you touch "X" you get hit.
Note: Get a lot of Recovery. When you reach 0, Centramon will appear. Now go back and he will open a
clinic. Information in this section was contributed by DwNaZnBoI281.
Hint: Digiseabass: Attract
a Digiseabass near to the shore with a catfish. When it bites it, you can catch him easier. Information
in this section was contributed by alvin fonseca.
Hint: Digitamamon: To get Digitamamon you
need to open Mt. Infinity and defeat the first Machinedramon. After defeating him, go back to Mt. Infinity
where you fought him to find Digitamamon. Defeat him and he will go to the City. To be a Digitamamon,
you must recruit Whamon first when he opens his shop pick the route Secret Beach Cave. When you get there,
try to find a computer-like object. In that, you will find a Misty Egg. Feed it to your Nanimon or any
Champion Digimon and it will turn into a Digitamamon. Note: It is better to feed it to a Nanimon because
it will get stronger parameters. Information in this section was contributed by Clem Bacani.
Hint:
Drimogemon: Get a Gabumon or a Betamon and get its offense up to 100. Your Digimon needs to be very
happy to get Drimogemon. Your Digimon also needs to weigh somewhere around 40.
Hint: Etemon: When
you have recruited more than 40 Digimon, go to the unknown door in the forest. Be careful because Etemon
performs a "Drop-Knee-Kick" that results in a lot of damage. When you defeat him, go to the Digibridge
and Etemon will be there. He is there because he was kicked out of the town, while trying to set up his
harem. Information in this section was contributed by Sho.
Hint: Frigimon: Go with a Fire
Digimon to Freeze Land to a place where there is an iceberg. Wait until your Digimon gets cold and faints.
Frigimon will save him. Note: You need to have Shellmon in the city. Information in this section was
contributed by iannic.
Hint: Gabumon: You can get Gabumon as a starting Digimon instead of
Augumon. When Jijimon asks you the beginning questions, tell him you do not have a Digivice and also
that you do not have any friends. Information in this section was contributed by ThEeXpLoDeR2K1.
Randomly try different games and eventually you will end up with Gabumon instead of Augumon at the start
of the game. Information in this section was contributed by AlienTank2K1.
Hint: Garurumon:
Get either a Gabumon or a Penguinmon and train him in: MP 1000+, Speed 100+, and make him 30+ lbs. After
a while it should digivolve into Garurumon. Information in this section was contributed by Sephiroth597.
Hint: Giga Dramon: Use the digivolving item Giga Hand on any Digimon that can digivlove to Mega
Dramon. One of them is Tyrannomon. Information in this section was contributed by Anderson.
Hint:
Giromon: After recovering data from Andromon, go back where you defeated Giromon and talk to him.
He will join the city and open up a jukebox in the restaurant. Information in this section was contributed
by Dat Chau.
Hint: Greymon: To get Greymon you have to get all stats to 130, offense to 200,
HP to 1500, learn Magma Bombs, and make two or three care mistakes. This will transform Agumon into Greymon.
Information in this section was contributed by GunDaMWing562.
Greymon can also be obtained with
100 all stats, 1000 HP and MP, and 90%+ discipline. Information in this section was contributed by
jomoe.
Greymon will come and challenge you when your prosperity rate is at 15 or higher. Information
in this section was contributed by Hlatt7.
Hint: Kabuterimon: Get 1500 HP, 1000 MP, stats 200,
brain100, one mistake to digieolvoe Kunemon. To get him, make him sleep at the Kunemon bed. Information
in this section was contributed by GunDaMWing562.
Hint: HK-Kabuterimon: Get a Shellmon, Kuwagamon,
or Kabuterimon. Get 4000 HP, 3000 MP, 250 offense, 300 defense, 250 speed brains 200, 90 percent happiness,
and 15+ battles. Information in this section was contributed by MARDOQUEO.
Hint: Kokatorimon:
To recruit Kokatorimon to the City you need a Digimon that wakes up very early in the morning. Then,
go to "Misty Trees" and try to find him there. He is near the stone statues. When you find him, he will
battle you. Be sure you train very hard on Defense because he has the Megalo Spark attack. It is safer
to be an Ultimate Digimon with strong attacks and parameters. Information in this section was contributed
by Clem Bacani.
Hint: Leomon: Go to Gear Savanna and meet Leomon. He will not join the town
by that time. Recruit 45 Digimon, including Birdramon, and go to Drill Tunnel Basement 3rd level. Go
even deeper than that and you will find the Board of Ancient Leomon. You can find Nanimon next to it.
Show him the board and will join the town. Information in this section was contributed by Sho.
Get Elecmon. When you get him, your Def, Off, Speed, and Brains must all be at 100; your MP must be at
1000, HP must be at 2500, and there can be no care mistakes. Information in this section was contributed
by Chuck Bullock.
Hint: Machinedramon: Save the game when prompted after defeating Analog Man's
Machinedramon. This should be either after or before you say good-bye to everyone in the Digiworld. Load
the data in the "Battle Mode" (two player mode). When cycling through your possible Digimon to duel with
a friend, Machinedramon will be unlocked. Note: He will not show up in the game when saving a Digimon
at Jijimon's house. He will have the same three moves present as when you fought him. His stats will
be identical to your Digimon's stats when you defeated him. Information in this section was contributed
by Omegacron.
After defeating Machinedramon at Mt. Infinity, go to the Ice Castle. You will find
that any type of Digimon can enter and the entire place is transformed into a grid like Mt. Infinity.
Machinedramon will be there with a new move that increases his own strength up to 9999 for every thing.
So in order to defeat him again, have your offense to 999 or you will only do 1 HP of damage. Information
in this section was contributed by Bosco Chau.
Hint: Mamemon: You must have a Leomon, Ninjamon,
Frigimon, or Whamon to get Mamemon. Get your Digimon's offense up to 400, defense up to 300, speed up
to 300, and brains up to 400. It is also possible that your Digimon's happiness must be at the maximum.
Go to Mt. Panorama to where there are three Mudfrigimon. Enter and try to find Mamemon there. When
you find mamemon there are no more Mudfrigimon. Information in this section was contributed by iannic.
Hint: Maramon: You have to get HP to 2000, MP to 1500, OFF to 245, DEF to 220, SPEED to 220, BRN
to 230. Agumon also has to be well disciplined and super happy. Information in this section was contributed
by bvak.
Hint: Megadramon: You must have a Tyrannomon, Devimon, Airdramon, or Seadramon to
get Megadramon. Get your Digimon's HP up to 3000, MP up to 5000, offense up to 500, defense up to 300,
speed up to 400, and brains up to 400. Your Digimon needs to weigh close to 50. Your Digimon must also
fight 30 or more battles. Your Digimon can digivolve to Megadramon after it is 11 and a half years old.
Get a digivice, HP and MP above 3000, fight many Digimon, have stats (brain, offensive...) above
250, care mistakes below 10, above 50 pounds, all in 16 days. Information in this section was contributed
by jomoe.
Hint: MegaSeadramon: Get a Coelamon and turn it into a Sukamon. Go to Trash Mountain
and talk to King Sukamon. Ask him to turn you back to your regular form. When he does, it should digivolve
to Megaseadramon. Information in this section was contributed by steven stewart.
Get the Pink
Egg, then get the in-training form to evolve to Betamon. Once you have Betamon, get Whamon. Get the Whamon's
stats up to offense 400, defense 300, speed 200, brains 400, Then, get MP to around 4000 and HP around
5000. Information in this section was contributed by Elmer Tackett.
Hint: Meramon: Leave
an Augomon near a toilet in File City and it will digivolve to Meramon. Information in this section
was contributed by Darwin007.
Hint: MetalEtemon: When you have Etemon, fight at least 25 champion
Digimon a day with HP and MP over 5000, and others over 550. You must do this for three days. He is another
secret Mega Digimon and will not appear on your Digivolution chart. Information in this section was
contributed by Dat Chau.
To get MetalEtemon, use the digivolving item Metal Banana on a Sukamon.
Information in this section was contributed by Anderson.
Hint: MetalGreymon: Get a Drimojymon
and raise its offense to over 450, defense over 200, Speed over 200, and brains over 200. It needs to
be very happy and well disciplined. Fight five to fifteen battles in Greymon's gym. When he is 10, he
should digivolve. Information in this section was contributed by Patrick.
Hint: MetalMamemon:
You must have a Monochromon, Ninjamon, Kabuterimon, or Frigimon. Get your Digimon's offense up to 500,
defense up to 400, speed up to 400, and brains up to 400. Your Digimon must also have maximum happiness.
When you have Frigimon, max all the stats to get a medal for maxing Digimon parameters. Then, make
no care mistakes and learn some attacks. Note: Do most of the attacks at the rookie stage. Also, win
over 10 battles. After 6 days or more you have Frigimon, he will digivolve to MetalMamemon. Information
in this section was contributed by bahornic.
Hint: Monochromon: In order to recruit Monochromon
you must work on his shop in the "Great Canyon Top" area. You must get the money up to 3,000 bits after
you work on his shop. He will pay you 2,000 bits and go to the City. Information in this section was
contributed by Clem Bacani.
Hint: Monzaemon: When Numamon, go to Toy Land. Enter the big Digimon
house to your left. To your right is Acostom of Monzaemon. Put it on and you will digivolve into Monzaemon.
Also try this with a different Digimon. Information in this section was contributed by Cblevins5.
When you talk to Shogungekomon he will tell you about a costume of Monzaemonin Toy Town. Go to Cherrymon
next. Defeat him and he will also tell you about Monzemon. Go to Toy Town and go to the head of Tyranomon.
Enter his mouth. It will say "Costume House". Have a Numemon and check out the costume in the chair.
Your Digimon will digivolve into Monzaemon. You can do this whenever you are Numemon. Information
in this section was contributed by eppervesce.
To get him, your partner needs to be a Monzaemon.
Go right of Toy Town and you will see the robot house. Talk to one of the Tinmon and he will open the
Toy Mansion. Go in the mansion and there you will see Digimons. Get through them and at the end you will
see a Waru Monzaemon -- pick the small box and you will find him. He will fight you. When you defeat
him, he will give you a gear. Take it to the Tinmon and the town will turn to normal. The Monzaemon doll
will go to the City. Information in this section was contributed by Clem Bacani.
If you have
trouble getting strong Digimon, do not save the Gear-Mon (Tinmons' friend). When you save it, Tinmon
will give you the bear costume for the city, but you cannot use it to evolve. Information in this
section was contributed by Pixie Kong Fancy77.
Hint: Nanimon: To make Nanimon join the city,
go to the Speedy Region where you fought Metiormon and Nanimon will be there. Talk to him, and he will
run away, dropping a key chain. Chase him. He is now at Ogremon's Fortress, where you fought Ogremon.
Talk to Nanimon, and he will leave. Go to Leomon's cave. He will be where you found the tablet. He will
leave again. Go to Toy Mansion, where you fought WaruMonzeamon. Nanimon is there. Talk to him again.
He will leave to go to his final hiding area, the sewer. Go a slightly north from Numemon's screen, and
Nanimon will be there. He will run away again, dropping another key chain. Go to Jijimon, and he will
say: "Nanimon came, then left. I wonder where he is?" Nanimon joined the city. To raise a Nanimon, scold
an Agumon when both his Happiness and Discipline are empty. Information in this section was contributed
by FIVERW.
Hint: Ninjamon: Train a Palmon and get his offense and speed at 100, MP 1000, weight
to 10, and make 1 or less care mistakes. Information in this section was contributed by Andrew Lim.
Hint: Ogremon: Go to Great Canyon. Go to the junction which forks to east and west. Walk to the
east, and Ogremon and two Agumon wo;; appear. Note: This only happens when you ask for information from
Uramon. Defeat them, then go back to the town. Talk to Uramon and he will tell you that Ogremon has a
hideout. To go to the hideout, return to the junction and walk to westward twice. You and your partner
can fall to the bottom of the valley (check the elevator and it starts to work). Find the Ogre Fort and
enter to encounter several monsters. When you enter the room before the headquarters, you must fight
with three Agumon. After that, go to the headquarters and defeat Ogremon again. He will escape through
the secret elevator -- chase him. When you are on the path, Shellmon talks to you and says that he is
trapped because the elevator rose. Go back into the Ogre Fort and pass through Freezeland. (You can check
the OgreFort and find the secret room is unlocked. Inside is a Treasure Computer.) Talk to Shellmon and
he will come to the town. Enter Freezeland, then walk in the following directions: north, north, northeast,
east, southeast, and southwest. You should have encountered Whamon. Talk to Whamon and go to the secret
cave. Then Ogremon will be there again with Waru-Seadramon. Train well, because Waru-Seadramon is strong.
After you defeat him, he runs away again. By this time Whamon will take you back to the town, and joins
the town. Go to the Drill Tunnel and you will find that it is overrun by Ogremon. Note: This happens
when you finish the Drill Tunnel Quest. Defeat him again. Ogremon will give up and joins the city. He
will rebuild Jijimon's house after recruiting 50 Digimon and patrol the town just like Bakemon. Information
in this section was contributed by Sho.
Hint: Phoenixmon: Get Airdramon, Birdramon, Kokatoriomon,
Angemon, or Unimon. Get its HP to 2000, MP to 4000, offense to 450, defense to 100, speed to 100, and
brains to 100. Get the weight to 20 lbs., one or less care mistakes, and no battles. Information in
this section was contributed by JM Rules.
Raise an Angemon very well and it will become Phoenixmon.
Information in this section was contributed by JUTTA107.
Hint: Piximon: When your city points
are at 36, go to the tropical jungle at night. When you pass the Digimon Bridge, go down. Piximon is
under the tree with the bananas. Note: If you defeat her, she is only going to sell you a Training Book
for 50,000 bits. Information in this section was contributed by Guillermo Camblor.
When your
city points are at 41, you can fight Piximon at noon. Information in this section was contributed
by maxhays.
Hint: Seadramon: Get a Betamon and get its HP and MP up to 1000. It also should
weigh close to 30.
Go to Dragon Eye Lake and use an Amazing Rod and any fish. Get the rod very
far and try all directions. If you see a very big fish shadow, try to get it. It will swim in a "S" path
and get a bait in the path's way.
Hint: Seadramon and Blue Flute: To get Seadramon you must
have the Amazing Rod that you get from ShogunGekomon. Go to the southern area of Dragon Eye Lake (close
view) and fish between the tall pole in the back and the bucket. Seadramon swims in a S-like pattern.
Put any bait directly in his path and catch him like a regular fish. When caught, he will ask you what
you want. You can ask for an item, to learn a new water/ice technique, or to be friends. If you ask for
an item he will give you his Digivolution item, the water bottle. If you ask to learn a new water/ice
technique, he will give you one you do not know. Note: He may only do this once. If you ask to be friends,
he will give you the Blue Flute. You can do this as many times as needed. When you are done, he will
leave and all the fish will be gone. To get them and Seadramon back, leave the screen and return. Everything
will be there again. You can also catch Seadramon again. Once you get the Blue Flute you can go to Beetle
Land with Seadramon's help or you can go see Birdramon and he will take you. You do not need to carry
the Blue Flute with you. To call Seadramon, go to the edge of the lake where you talked to him and press
A. It will ask you if you want to play the Lake Keeper's Flute. Answer "Yes" and Seadramon will appear
to take you to Beetle Land. You can do the same thing there to get back, or use an Auto Pilot. Information
in this section was contributed by PikachuAMD.
Hint: SkullGreymon: You must have a Greymon,
Devimon, Mojamon, Bakemon, or Garurumon. Get 4,000 HP, 6,000 MP, 400 Off., 400 Def., 200 Sp., 500 Brains,
Get the weight to 30 g., and 10 or less care mistakes. Information in this section was contributed
by Randy F.
To have SkullGreymon join the Arena, first get Shellmon Greymon in the city and meet
Myotismon. Read Shellmon's board and to learn a rumor that Myotismon retired. Go to Grey Lord's Mansion
and check the dining room. Myotismon will not be there. Check where you first met him and he also will
not be at that location. Try to exit the mansion and Devimon will stop you. (Note: A glitch sometimes
happens when Devimon says "Say hi to Myotismon for me.") Once Devimon leaves, the force from the door
will be lifted. Go in the door and go on the elevator. Find Tekkamon (the Giromon without horns that
has a sword) and fight him. When Tekkamon disappears, go into the area he blocked. Move right and you
will find Myotismon in a caged area. On the next screen, you will find SkullGreymon; Myotismon's project.
He will ask you if you are (player's name) and (digimon partner's nickname), but you are not listening
-- you are thinking about Myotismon. SkullGreymon will get mad and fight you. He has 4200 in HP, so be
careful. Defeat him and he will get into a ball, say "I'll attack you!", and vanish. Go to Myotismon,
and he will thank you. He will now tell you how to get Skullgreymon, and that he is at the Arena even
though the message did not appear. Information in this section was contributed by FIVERW.
Hint:
Teddymon: Get past Cherrymon, go up and you will reach Toy Town. You will see Teddymon there, but
it is not alive. You will also see a zipper in the back of the teddy. You will need something to go with
the costume, like a Numemon. Go in the costume and you will turn into Teddymon. Information in this
section was contributed by GunDaMWing562.
Hint: Vegiemon: Get your town level up to 10. On
the 15th day of the month get the rain plant that grows next to the sprout in the meat garden. Take this
plant to the jungle and search around for a small sprout. Then, use the plant on it. Information in
this section was contributed by CoolWorld2.
After you have done the drill tunnel, at the 15th
of the month go to Tanemon. There is a strange looking plant there. Get it and then talk to Tanemon .
He will say there a strange plant in the jungle. Go across the bridge and go down. Go up when the path
splits. You will see three bee and some flying creature. Go to the right and then in the next screen
go up and to find a plant it looks like two small leaves. Go to it and press X. Choose rain plant from
your items. Information in this section was contributed by DwNaZnBoI281.
Hint: Transform back
from a Sukamon: When your Digimon turns into a Sukamon go to Trash Mountain. Talk to the Sukamonking
and choose the second one and he will turn your Digimon back to himself. Information in this section
was contributed by Y2JaSoN2o01.
Hint: Recruit the ghost Digimon to your city: In order to get
the ghost outside Graylord's Mansion to join your city, first talk to him. He will talk in a different
language, but if you answer "Yes", "Yes", and "No", he will agree to your offer. Information in this
section was contributed by skilie50.
Hint: Life Expansion: When you have a Digicatfish or a
Black Bass, go fishing at the first Dragon Eye Lake with the Vending Machine. Throw the bait at the very
bottom left and catch the Digiseabass. Feed it to your Digimon for a longer life experience. Note: This
only works with a Ultimate and Amazing Rod. Information in this section was contributed by Dat Chau.
Hint: Shorter days: Rest a lot to pass time quicker. Each time you rest results in an hour passing.
Information in this section was contributed by mweiss.
Hint: Switch techs: If you want to learn
new techset moves, the easy way is to train some on your Digimon's offense, defense, speed, HP, MP, and
brain. Information in this section was contributed by Clem Bacani.
Hint: Technique set: When
you use techniques in battle, make sure you have a attack that causes a lot of damage, a technique that
hits every opponent (if you are fighting against two or three Digimon), and an attack that will cause
a little damage (if your opponent has little HP left, you do not have to waste your attack that causes
more damage). Information in this section was contributed by Bernardo Florido.
Glitch: Giromon
juke-box: After you recruit Giromon, he will open a juke-box in the restaurant. If you play the juke-box
or talk to Giromon, the game may freeze. When the screen with the songs appear, the game will freeze
if you scroll up or down. To avoid this, do not scroll up or down. There still is a small chance that
the game will freeze. However, if you do not scroll up or down, you will still get to play a few songs
such as File City Theme, Mt. Panorama Theme, Last Room Theme, File City Night Theme, etc. Information
in this section was contributed by Hlatt7.
Glitch: See all Digimon on chart: Note: Save your
game before attempting this glitch. Make sure you have some cards. Select a card normally, and it will
appear. Press X + Triangle and the card will flash. Try to exit the card, and you will not be able to.
Go to the chart and select a Digimon you can see. Try to exit it, and it remains. Move around the chart
and Digimon will be revealed. Note: Reset after this or the game will freeze when you see a Digimon's
status. Information in this section was contributed by JUTTA107.
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